Comments (3)
I realize that it does seem to support embedding ansi sequences in the output line, and I guess I could wrap that in a script, but it feels less good than, say, coutput parsing a tag like or something similar.
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That’s what I do. But perhaps we could pre-define some color variables in the lua environment so that people don’t have to put in their own. I’ll test out some solutions. Help files need some related updates also. I shouldn’t expect everybody to know ANSI codes.
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Spec
- Update
blight:output
documentation to make it clear that ansi codes work - When creating the lua state define a bunch of globals for the standard colors. (Eg. C_BLUE, C_RED, ..., C_RESET)
- Define an additional lua method that prepends it's input with the ESC char (\x1b/\033). (Eg.
function ESC(param) -> "\x1b${param}"
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Related Issues (20)
- plugins require master or main branch HOT 1
- Blightmud sometimes crashes when scrolling through the buffer and lots of new text is coming in HOT 2
- Plugins silently conflict on same-named source files
- Error when installing Nix package on ARM64 darwin HOT 9
- cut a 5.3.1 release? HOT 3
- Failing to start up in mac osx big sur 11.7.4 HOT 12
- TTYPE is triggering a TTS warning when blightmud is compiled without TTS
- Blightmud immediately disconnecting when connecting to TLS mud HOT 18
- hunspell-rs dependency fails to link on MacOS HOT 11
- Replace or remove actions-rs dependency in rust.yml CI action HOT 1
- Remove `lua_` prefix from helpfiles that have it.
- Add more error context to panic handler message
- crash: Inappropriate ioctl for device HOT 9
- The settings helpfile is missing/messed up
- Plugins in Rust HOT 2
- Duplicate or missing triggers when loading scripts HOT 3
- Question on scripting. HOT 8
- Pass more context into mud.on_connect callback
- Extend Nix flake with module for configuration management HOT 2
- Crashes on a Tektronix 4010 emulator (tek4010) HOT 9
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