Comments (5)
This would also be nice to have for the top bar. Dream big!
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This was on my personal list already. Big Tinfugue fan here. Just need to figure how I want it to perform.
from blightmud.
Ok. I've finished thinking about this:
Spec:
We want something that looks like this:
This requires two new lua methods:
blight:set_status_area(height)
Sets the height of the area (0 removes it)blight:set_status_line(index, line)
Prints a line in the status area. Invalid indexes does nothing
from blightmud.
Oh, interesting! So you were thinking a whole separate area. I was thinking of something more compact and bottom bar usurping, like this:
I like them both for different reasons. Modifying the bottom bar directly is good for out of the way, mostly static information. But a full status area would be good for displaying more dynamically changing information, like character health / status bars and / or a minimap...
Both? 😁
from blightmud.
We could blight:set_status_line(index, line)
to write both on the top and bottom line as well as the space between. Allowing users to create an area if they want it and write to that or just write to the existing single line. This means that the status area height will always be >= 1.
So yes, both should work with this solution.
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