Comments (2)
I don't know how to get fluid() to work with percent units. Fluid is based off a A vw + B px
expression. Changing the expression to A vw + B %
would require knowing how to convert %
to px
... which requires knowing the size of the rendered DOM element... which could be constantly variable based on the viewport and the element's contents... and I don't know how to access this from a stylus mixin.
If I was faced with the same situation in the issue above, I would convert 5%
and 15%
to their respective px
values, and do a fluid from that. I know this isn't a perfect solution, but it's the best non-JS solution I can think of.
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I worked on this a bit, and ran into further issues. If you look at real-world values that fluid
produces, the value of B
is usually negative. This means that even if you did come up with some A vw + B %
fluid expression, it will react changes in parent height in the opposite way you want it to. For example, if you wrote fluid(top, 5%, 15%)
, and your container height got taller, positioned element would move up instead of down. (This is because when the parent gets taller, the %
units get bigger, the B
part of the expression gets bigger, and after you do A + (bigger negative B)
, the resulting top
value gets smaller).
Here's where I got with a fluid mixin that supports percent, but like I said it doesn't feel promising:
fluid-calc(max-size, min-size, max-break=desktop, min-break=mobile, px-per-unit=1)
// Save and remove units. Fallback to px.
max-unit = unit(max-size) || 'px'
min-unit = unit(min-size) || 'px'
max-size = unit(max-size, '')
min-size = unit(min-size, '')
max-break = unit(max-break, '')
min-break = unit(min-break, '')
// Throw error if max and min have different units
if max-unit != min-unit
error("fluid-calc: 'max' and 'min' must use the same units, but different units provided: " + max-unit + ", " + min-unit)
// Convert max and min to px, if not already px
max-size = max-size * px-per-unit
min-size = min-size * px-per-unit
// Return the calc expression that sets a scaling value
ratio = (max-size - min-size) / (max-break - min-break)
base-size-px = min-size - ratio * min-break // 👈 Usually negative
ratio-vw = unit((ratio * 100), 'vw')
base-size = unit((base-size-px / px-per-unit), max-unit) // 👈 Usually negative
return "calc(%s + %s)" % (base-size ratio-vw)
from stylus-library.
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