bjoernhaefner Goto Github PK
Name: Bjoern
Type: User
Company: TU Munich
Name: Bjoern
Type: User
Company: TU Munich
This code implements the approach for the following research paper: Fight ill-posedness with ill-posedness: Single-shot variational depth super-resolution from shading; B. Haefner, Y. Quéau, T. Möllenhoff, D. Cremers; Computer Vision and Pattern Recognition (CVPR), 2018.
Python implementation for Variational Uncalibrated Photometric Stereo under General Lighting (Haefner, B., Ye, Z., Gao, M., Wu, T., Quéau, Y. and Cremers, D.), In International Conference on Computer Vision (ICCV), 2019. Resources
This code uses geogram to compute least squares conformal maps based on the paper "Least Squares Conformal Maps for Automatic Texture Atlas Generation" Bruno Lévy, Sylvain Petitjean, Nicolas Ray, and Jérome Maillot, TOG 2002
This code implements the following research: Fast and Globally Optimal Single View Reconstruction of Curved Objects (M. R. Oswald, E. Toeppe and D. Cremers), In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2012.
This repository contains an implementation based on the paper: Real-Time Minimization of the Piecewise Smooth Mumford-Shah Functional, E. Strekalovskiy, D. Cremers, European Conference on Computer Vision (ECCV), 2014
Minimal working example (MWE) on how to use CMake, CUDA, MEX, C++ and library support at once
A PyTorch re-implementation of Neural Radiance Fields
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo (ECCV 2022)
Source code for the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"
CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"
:notebook_with_decorative_cover: A LaTeX template for TUM Bachelor/Master theses.
official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"
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