Comments (2)
The second part of this ticket has been resolved by commit ad8cec5. Leaving this ticket open still for the first part (automatically refreshing client sessions periodically)
from rainbowsixsiege-python-api.
Reverted changes from c481205 since they didn't actually work with asyncio (they weren't being awaited). c481205 has introduced session refreshing, defaulting to every 3 minutes, and also the auth object will close the session when it encounters connection errors, which are the most likely errors to be left uncaught. If the error is caught, the session will be automatically create a new session anyway so no harm.
This ticket can now be considered done.
from rainbowsixsiege-python-api.
Related Issues (20)
- aiohttp version HOT 2
- Can't get examples to work, let alone the API HOT 1
- basic example fails HOT 2
- Error with the request of _lat_data dictionary HOT 1
- Tons of new endpoints HOT 4
- aiohttp content type error HOT 4
- player.get_rank() is broken (https://r6unhash.tk/) outdated? HOT 2
- Reimplement definition hashes for operator, rank, loadout and seasons HOT 6
- Implement Maps support
- Support for aiohttp 3.6.3?
- BUG: Impossible to get operator badges HOT 2
- FEATURE: Operator stats for specific gamequeues
- Drop python 3.4 support HOT 1
- BUG: rank is always unranked HOT 1
- BUG: Calling load_rank / get_rank freezes loop HOT 2
- game-rainbow6.ubi.com having moved to new url HOT 3
- TypeError: quote_from_bytes() expected bytes Error
- Add Flores to operator definitions HOT 2
- Update the API HOT 2
- Error with default code HOT 3
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