bigdub Goto Github PK
Name: Wylie Iris Flournoy-Earnshaw
Type: User
Name: Wylie Iris Flournoy-Earnshaw
Type: User
The result of combining a multitude of tutorials on XNA: an experiment in player and camera controls, projectile physics, heightmap terrain, super simple code-based bone animation, and shader and reflections.
An old C++ project. I wanted to learn how to get an application to play audio... I didn't get far, but I did find out I could make the system beep, so I made a little ditty that way.
I had just learned about deferred shading and I wanted to try it myself, so I whipped this up in C#/XNA to try out the concept.
Because its filled with bugs
C#/XNA prototype of a game concept. Think Factorio in space. This repository does not include the assets... they were really rough anyway.
Development for BYU responsive theme
Flash video embedding extension for MediaWiki
A small C++ program I wrote to render a short animation of an anisotropic BRDF created by mixing two isotropic BRDFs from the MERL BRDF Database (only for research or academic use). This is related to other work I was doing that I can't publish.
An exercise in 3D physics and shaders.
Read basic info about an application from .apk file.
The beginnings of a 2.5D platformer engine in C#/XNA.
Java source code for my Saving Samuel app on android.
Experiment making a website framework in php.
SugarCRM CE Source Code
An old C#/XNA project. My second attempt at making something like Minecraft. Unlike my first attempt, this one was capable of having tens of thousands of blocks. I didn't know much about how filesystems worked so I had no idea just how terrible of an idea it was to store my levels like I did. Unfortunately I didn't know about version control at the time and made the terrible mistake of trying to refactor and add new features at the same time and left it in a broken and mangled state with no way to revert. I also didn't record anything while it was working. :(
An old C++ project. I wanted to learn about audio and file formats, so I looked up the .WAV specs and wrote this.
An old uninformed attempt at a 2D physics engine. I never realized how drastically the non-fixed timestep affected things when I was trying to solve the erratic behavior.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.