Related Issues (20)
- Replace `RemovedComponents` with observers
- Placeholder: Clean up remaining primitives in bevy_render HOT 1
- World::inspect_entity should return an iterator, not Vec
- Add `EntityCommands::observe_self` for easier self-targeting observers HOT 6
- Add i64 and u64 implementations for bevy_render::render_resource::ShaderType HOT 1
- CI tasks `check-compiles` and `build` could use better names HOT 1
- Improve `CommandQueue has un-applied commands being dropped.` warning message
- Resolve overlap between `bevy_render` primitives and `bevy_math` primitives
- `AssetServer` panics when loading folder
- Random state changes caused by events HOT 4
- Sysinfo plugin does not compile without `multi_threaded` feature HOT 1
- Segfault on exit with `multi_threaded` feature disabled on Wayland after wgpu 0.20
- Extension traits are re-exported by name
- WASM perf regression: App updates triggered by input events HOT 1
- Regression in scheduling
- Regression in state scheduling
- Styling regression: ButtonBundle background color HOT 3
- Current tracy deps don't follow compatibility table HOT 1
- Component Hook functions as attributes for Component derive macro
- Fragment Stage Exceeds Maximum Sampled Textures Limit on the web
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