Comments (5)
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user_id=69439
I prefer to think of this as a feature, not a bug. ;)
If you've got that many people shooting at you, you
shouldn't be able to get away! You can, however, increase
the time it takes players to reload their guns from the
default of 5 seconds by putting "FightTimeout=10" (or
whatever) in your .dopewars configuration file.
The multiple "jet" windows thing is kind of a bug though.
I'll have to think about whether I automatically close the
"jet" window when you get shot, or whether you can have both
the "jet" window and the "fight" window open at the same
time (tricky, since at the moment they're both modal
dialogs). Watch this space. ;)
Ben
Original comment by: benmwebb
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- assigned_to: nobody --> benwebb
- status: open --> open-accepted
Original comment by: benmwebb
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Logged In: NO
please i f*cking need it
Original comment by: nobody
from dopewars.
- status: open-accepted --> closed-fixed
Original comment by: benmwebb
from dopewars.
Logged In: YES
user_id=69439
This bug should be fixed as of version 1.5.2. The "Jet"
window is now a child of the "Fight" dialog, so although
messages will continue to appear if you are shot at while
jetting, the Jet window will not become inactive. Hopefully
this will be a little easier to use!
Original comment by: benmwebb
from dopewars.
Related Issues (20)
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