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MultiShot Camera about beamngpy HOT 3 CLOSED

beamng avatar beamng commented on July 17, 2024
MultiShot Camera

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Comments (3)

Palculator avatar Palculator commented on July 17, 2024 1

Yup, this was already possible. I've added an example here: https://github.com/BeamNG/BeamNGpy/blob/master/examples/multishot_camera.ipynb

Make sure to update BeamNGpy, though, since writing the example actually made me find & fix an issue with camera orientation.

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Palculator avatar Palculator commented on July 17, 2024

There is no inherent limit to the amount of cameras you can add to a vehicle. You could simply add n cameras at n different positions/directions. I looked into implementing a camera that has multiple positions/directions itself, but it would mainly clutter up the code to save having to create multiple Camera objects instead of just multiple positions/directions. With the codebase as it is right now, it's also kind of a hassle to have a sensor cause multiple polls in a single call. This can be changed, of course, but would require more work and in the meantime simply using multiple Camera objects is probably easier. I'm open to other suggestions, though.

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alessiogambi avatar alessiogambi commented on July 17, 2024

Well, if the properties of the camera can be changed dynamically, one can attach a single camera sensor, pause the simulation, collect all the required images, and resume the execution. For that, there's no need an additional sensor, maybe an extension/module or simply an example showing how this can be done will suffice.

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