Junghoon Choi's Projects
4.4 Dev Junior Assignment Repository
Official mirror of Blender
Demo Project using the Universal RP from Unity3D
Boid implementation using Compute Shader
SimViz contains tools and resources for authoring and executing autonomous vehicle simulations on roadways and city scapes by using map import, scene creation, formatting of ground truth data, and creating spline based roads.
Unity Toon Shader ( in progress )
Compute shader practice in Unity
[Unity] GPU-optimized marching cubes isosurface reconstruction
c++ playground
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
Music App using ChatGPT API
Unity Graphics - Including Scriptable Render Pipeline
This repository contains a startup DXR project.
A static analyzer for Java, C, C++, and Objective-C
A short animation made with Unity
Recreating the Slaparazzi minigame from Super Mario Party
Maze Game in Android
A SteamVR powered mocap solution for Unreal Engine
Procedural mesh samples with different topology
Unity Open Project #1: Chop Chop
Point Cloud Library (PCL)
A collection of procedural motion scripts for Unity
Project Kaya for mobile game platform