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Comments (4)

bdlukaa avatar bdlukaa commented on July 17, 2024 1

Yeah. To fix this, we'd need to make use of Flutter box system - which is kind of complex. We already do it for other widgets, like ComboBox.

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TENX-S avatar TENX-S commented on July 17, 2024

This behavior can be confirmed in the example app too.
image

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bdlukaa avatar bdlukaa commented on July 17, 2024

This is probably because of the following lines:

@override
void initState() {
WidgetsBinding.instance.addPostFrameCallback((timeStamp) {
final context = _key.currentContext;
if (context == null) return;
final box = context.findRenderObject() as RenderBox;
setState(() => size = box.size);
});
super.initState();
}

The sub items doesn't get to know the box size at the very first frame, causing this jitter.

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TENX-S avatar TENX-S commented on July 17, 2024

Yeah. I think that is the root cause. I build and run the example without the post frame callback, and the jitter is gone. But the FlyoutListTile size doesn't get right:
image

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