Comments (5)
I got the same issue, Did you try the solution which you’ve suggested?
Yes. Both of the solutions I provided are valid and I will leave up to the maintainer what to implement, but you can simply comment out the image options.
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I got the same issue, Did you try the solution which you’ve suggested?
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Hey! Thanks for noting and investigating the solutions. Both look good to me! I haven't had much time recently to build and publish new images to DockerHub. In the meantime, feel free to submit a PR with the second solution of changing the README.md to make people build instead of pull the outdated ones from DockerHub. 👍
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I got the same issue, Did you try the solution which you’ve suggested?
Yes. Both of the solutions I provided are valid and I will leave up to the maintainer what to implement, but you can simply comment out the image options.
Thanks Bro this works absolutely fine turns out That docker was also causing issues on my side, I’ve reinstalled windows packages. It now runs perfectly.
from catanatron.
Hey! Thanks for noting and investigating the solutions. Both look good to me! I haven't had much time recently to build and publish new images to DockerHub. In the meantime, feel free to submit a PR with the second solution of changing the README.md to make people build instead of pull the outdated ones from DockerHub. 👍
Hi, will create a PR when I have time. Can you please check the discussions? I think that is more important :)
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Related Issues (20)
- [React] Implement MOVE_ROBBER action HOT 1
- [React][UI] Implement use Year of Plenty action HOT 1
- [React][UI] Implement Use > Knight card HOT 1
- [React][UI] Implement Use > Monopoly HOT 1
- [React][UI] Implement "Use > Road Building". HOT 2
- [React][UI] Disallow player to play development in the same turn it was bought
- [React] Play animations when resources are yield
- [Python] Make MARITIME_TRADE action's value a 10-integer list HOT 2
- pips/dots for numbers in UI
- Simulator CLI seems to ignore first player code in list and also fails with 5 or longer (thus preventing a 4 player workaround) HOT 4
- Improve catanatron-play load time HOT 1
- Refactor code to avoid eager dependencies HOT 1
- Fix Overview.ipynb HOT 2
- Node production improperly calculated. HOT 1
- Gym seems to be broken? HOT 2
- Implement Card Counting HOT 5
- Implement returning all players points vs winner player colour HOT 1
- Create /mcts-score endpoint
- [Python] Remove nxgraph dependency HOT 5
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