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BattleAxeVR's Projects

cloudxr icon cloudxr

CloudXR sample applications for streaming AR/VR/MR content from the cloud

depth-anything icon depth-anything

Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

excaliburhash icon excaliburhash

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

ffmpeg icon ffmpeg

Mirror of https://git.ffmpeg.org/ffmpeg.git

igl icon igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

jetson-gpio icon jetson-gpio

A Python library that enables the use of Jetson's GPIOs

lambda1vr icon lambda1vr

Port of the Xash3D-FWGS Half Life Engine to Oculus Quest

ok_cloud_streamer icon ok_cloud_streamer

An Open-source CloudXR 4 client, based on OpenXR with OK performance and features.

openxrprovider_v2 icon openxrprovider_v2

Provides a simpler C++ interface to the OpenXR api. Also includes an optional render module introduced in Demo 5 (Hello PBR). Currently an active work in progress with testing done in both Android (Meta Quest), Win64 and Linux.

q2vkpt icon q2vkpt

Real-time path tracer VKPT integrated into q2pro Quake 2 client.

sdl_gamecontrollerdb icon sdl_gamecontrollerdb

A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality

vkd3d-proton icon vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

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