Comments (2)
Your steps to reproduce are very obviously impossible for me to follow, you say "install the app" but you haven't shared the app, so there is no way for me to follow your steps meaningfully.
If you can share your application I can try my best to investigate the problem, though I do not have any Samsung device with such a GPU so if it's device-specific I may have a hard time reproducing. If you can't share your application though there's nothing I can do. I can only suggest that you make sure you have run with the latest validation layers and don't have any invalid API use as RenderDoc does not handle that.
Generally speaking on Android the majority of bugs encountered are not with RenderDoc but with devices, as the ecosystem and hardware is quite unreliable. Since you've already tested on other GPUs I suspect the chances are very high that this is not a RenderDoc bug but a driver or OS/device bug.
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Closing this due to lack of activity from the reporter and no further information to investigate.
If you are the reporter and this bug is still a problem for you, or you are someone finding this issue and you believe this bug is still a problem and you have more information to share, please do not comment here and instead please open a new issue. You can reference this issue if you wish, but opening a new issue prevents confusion of accidentally linking two unrelated bugs and means that each issue can be handled in a clean process.
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Related Issues (20)
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- Can't capture on Linux, SDL2, bgfx-OpenGL HOT 2
- Can't build renderdoc (-Werror=cast-user-defined) HOT 1
- Crash on resetting command list in WrappedID3D12Device::GetNewList when calling swap chain's present. HOT 4
- Vulkan: Naming broken for command buffers HOT 2
- Debug a PS pixel when no RT output but UAV writes
- std430 layout for uniform in Vulkan displays as std140 HOT 7
- Render Overlay Quad Overdraw is Broken when using Vulkan Multiview HOT 4
- Vulkan HLSL with source edit issue HOT 2
- Adding support for vulkan decode extensions HOT 3
- Error replay hardware incompatible encountered when trying to run a capture HOT 1
- Unreal's ASTC compression can cause RenderDoc to report a large number of asserts. HOT 18
- The capture prompt from RenderDoc is persistently displayed in the upper left corner of the UE editor and cannot be removed. HOT 3
- Log D3D12RHI: Online Heap RollOver Detected. Increase the heap size to prevent creation of additional heaps HOT 1
- D3D12 - RenderDoc make texture artifacts HOT 2
- Cannot capture contents in a wayland window HOT 1
- Cannot open rdc capture in renderdoc app HOT 5
- Exception access violation when initializing Vulkan with RenderDoc layer in v1.31+ HOT 4
- API: None with dlopen HOT 3
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