Comments (10)
Another case.
Go left. Enter the star(after beating the first level). Go to the end of the level with the blue yoshi. After going in the pipe, you are now in the level of the screenshot and you should see that garbled tougue.
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ROM: http://authorblues.github.io/smwrandomizer/#!/d595c648/8 (206a)
Yet another case.
Go to blue P-button level(It replaces the star under the boo house near the star of the game)
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Thanks for all the notes. Having a few issues with sprite tilesets.
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Yuo are welcome, authorblues.
If I find other stuffs like that, do you want me to continue? Or you have enough test cases.(I am having so much fun with this, so I don't mind continuing that hunting)
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If you find any cases that seem to be different enough, let me know. If it's just more broken sprites, go ahead and post it. The screenshots help a lot too.
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To answer your original question:
95 Exits just affected how stages got rearranged, but no one was using it and it was causing some problems, so it was removed. Randomize powerups just changes where feathers/flowers/mushrooms are. Enemy properties refers to which koopas give you which yoshi abilities.
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ROM: http://authorblues.github.io/smwrandomizer/#!/a09dab0e/8 (f6cc)
Another case. It's right in the beginning of the game: the right level of yoshi's house. I didn't take a screenshot, but the ghosts that make a line of ghost are pretty nasty. On the screen I joined you see the mole head, but when it should turns into an actual ghost, you see a crushes rex.
Oh okay, thank for the clarification concerning my questions.
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Thanks, I'm having an issue with the occasional stage having the wrong sprite tileset, so I think I'm on track with solving this bug.
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ROM: http://authorblues.github.io/smwrandomizer/#!/ad8d90fc/8 (f2a3)
Go to Donut plains level 1(after the first castle), go in the first possible pipe.
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Related Issues (20)
- Doesn't work HOT 1
- Random Luigi HOT 1
- "Generate Rom" button doesn't work HOT 1
- Same few level location randomizations HOT 1
- Unexpected Checksum Error HOT 1
- Infiinite Lives Mode
- Sprite problem
- [feature request] swap in levels from other roms/patches HOT 1
- [feature request] Randomised Enemy Graphics
- Generate ROM button doesn't work. HOT 5
- [Feature Request] When Typing in a Seed Number The Options Will Automatically Set
- Exits Swapped When Not Supposed To
- If its supposed to work with rom hacks, it doesn't
- Every time I generate a Rom I get an error. somthing about exits or whatever
- [Feature Request] Overworld tweak options
- absolutely does not work. HOT 2
- Impossible exit?
- 4-Player mode
- Bonus Game glitched
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