Appalachia Interactive's Projects
Add From Server - An outdated 11 year old plugin that over 100k people still insist on using
A collection of graphics and images of animal tracks. No attribution is required, do what you like. If you work for a conservation, fish, wildlife, parks, or similar service and need help using these, I'd be happy to donate my help.
⚡ preexec and precmd functions for Bash just like Zsh.
Development environment for Appalachia Interactive
Blog for appalachiainteractive.com
Designs, logos, fonts, etc. Mostly Adobe Illustrator and Inkscape.
SharpLearning is an open-source machine learning library for C# .Net.
Analytics and tracking to help manage performance and player analysis in Keepers Of Creation.
Code integration & project management for Keepers of Creation backend application development.
Translations & adaptations to localize Keepers of Creation for players around the world.
Project and production management tasks for Keepprs of Creation.
Quality control tasks and organization for Keepers of Creation.
Research into a variety of topics for Keepers Of Creation. Includes authenticity and accessibility research, among others.
General technology, server, automation, and pipeline work for supporting and releasing Keepers Of Creation.
Unity3D UI Elements project for Keepers of Creation.
Visual effects for Keepers of Creation in Unity3D.
ML utilities and services for Appalachia Interactive.
HTML diff for git. Useful for tracking changes made to an Apache License v2 fork.
Zenhub API consumer for Appalachia Interactive.
Organizational info, website markup, and legal information and licensing terms for Appalachia Interactive
A Blender add-on for Appalachia Interactive work.
Module for common functionality across other Appalachia Interactive modules.
Testing yeoman & template setup for python projects.
A scratch repository for testing Appalachia Interactive CI & DevOps workflows.
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
Native audio plugins for Unity to create reactive audio components.
Base classes for scriptable objects and mono behaviours with a variety of additional functionality available.
Low-level utilities for managing Unity packages, assemblies, repositories, and assets.
Simple utilties to support integrating third-party assets into Appalachia projects.