Comments (2)
Thanks for opening your first issue here! If you're reporting a 🐞 bug, please make sure you include steps to reproduce it.
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We get a lot of issues on this repo, so please be patient and we will get back to you as soon as we can.
from x6.
x6 的edge smooth 是根据路径点计算出的三次贝塞尔线 ,只有实际点,没有控制点,只能自己开发节点工具,实现的三次贝塞尔线绘制,并且控制点可调整
from x6.
Related Issues (20)
- render:done触发机制受virtual影响,能否保持一致
- fromJSON渲染到页面时偶尔会丢失部分节点 HOT 1
- edge-editor 双击编辑内容,触发了新增label HOT 1
- 在15.5版本的safari上节点和边都不能输入文本 HOT 1
- 自定义vue组件的时候,如果子组件中涉及到鼠标事件,就会和x6自带的鼠标事件冲突,子组件内部的功能会被影响 HOT 2
- 使用useState更新节点导致节点丢失,请问如何解决 HOT 1
- 自定义vue组件的时候,如果子组件中涉及到鼠标事件,就会和x6自带的鼠标事件冲突,子组件内部的功能会被影响 HOT 1
- 画布启用滚动和平移,鼠标拖动画布移动时会导致节点会被画布覆盖 #1713,还未解决 HOT 1
- 显示隐藏的节点后,边没有连到节点的连接桩上 HOT 1
- zoomtofit 会移动 我节点的位置
- 自定义ER React 节点内部使用到了dnd-kit 进行排序,如何取消节点内部拖动和节点整体拖动冲突 HOT 1
- 如何避免出现Edge's source node not exists的问题 HOT 1
- 求助如何在一个自定义node里的markup里写2个文本 HOT 1
- 节点移动的格子数可以去除吗?同时保留画布grid样式? HOT 1
- antv/X6【2.x】resize固定值渲染后,宽度却不是设定的固定值 HOT 2
- 检查画布中的cell有无变化.但是又不想用cell:changed, 因为changed事件太宽泛了 HOT 2
- 2.16.1版本中渲染图元时,[email protected]依赖中的text()方法报错,从undefined中读取了toUpperCase方法。 HOT 2
- selection 插件 edge 选择框 显示位置不对
- nodejs环境执行的增删改查的版本 HOT 1
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from x6.