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Lou's Projects

bitchute-kodi icon bitchute-kodi

A Kodi(nee XBMC) Add-On to stream videos from BitChute using WebTorrent technology

fxgl icon fxgl

Java / JavaFX / Kotlin Game Library (Engine)

jme3-jfx icon jme3-jfx

JFX Gui bridge for JME with usefull utilities for common usecases

lemur icon lemur

Lemur is a jMonkeyEngine-based UI toolkit.

ode4j icon ode4j

Java 3D Physics Engine & Library

simethereal icon simethereal

A high performance library for real-time networked object synching.

yes-vehicles icon yes-vehicles

V:1.0 --A true implementation of vehicles into RimWorld!-- R E Q U I R E S J E C S T O O L S ! First off, a big thank you to Jecrell, without him none of you would have this! This mod is a 'simple' implementation of a truck into our lovely rim world, you can load passengers, as well as equipment for both crossing the map and for caravanning. <Making the Vehicle> To acquire a vehicle you need to research Machining and Smithing to acquire the Vehicle Table. Here you can construct a box filled with vehicular pieces. To construct it, instruct a pawn to follow the included manual in the box. Upon following guides 1-Z on your ikea manual and throwing away the last 5 screws, your pawn will have succesfully assembled a working scrap heap! Upon assigning a driver, you must instruct the vehicle to draft itself for glorious duty *Just like any partially oiled machine, youll have to fill and power it with Chemfuel! (not included)* <Notes and Help> If your goal is caravanning, please ensure the loaded driver moves the loaded vehicle to the edge of the map. Save Load Safe (but once you go vehicular, you cant turn back >:D ) Bugs will be plenty in this mod, but hopefully none that'll break your game! No one else should show up on your door with any of this stuff (Honestly, untested...)

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