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Missing engine about engine-sim HOT 20 CLOSED

ange-yaghi avatar ange-yaghi commented on June 22, 2024 5
Missing engine

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Comments (20)

Hacker1245 avatar Hacker1245 commented on June 22, 2024 2

We can contribute as well by forking the repository and making a pull request, like the one that updated the readme.

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BoogieHasFun avatar BoogieHasFun commented on June 22, 2024 2

Okay glad we both have the issue. I'm new to all of this GitHub etc, so if the simulator was to be improved, is it only Ange who can do that? Like adding a terminal to change cylinder count etc. I.e do we just have to be patient or can we contribute as well?

anyone can help out and modify open sourced code on github all they want via a fork, if they feel like the code should be on the main repo they can pull-request their changes on the main repo, and if the owner approves it, it will get merged to the main repo

in this case main repo is /ange-yaghi/engine-sim
a fork would look like /Chalcedonity/engine-sim

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DDev247 avatar DDev247 commented on June 22, 2024 1

Okay glad we both have the issue. I'm new to all of this GitHub etc, so if the simulator was to be improved, is it only Ange who can do that? Like adding a terminal to change cylinder count etc. I.e do we just have to be patient or can we contribute as well?

Technically no, but yes. The only people that can merge pull requests are those with write permission.
As to the second portion, you can contribute by making said pull requests. I and Pooria are working on an editor for engines.

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Chalcedonity avatar Chalcedonity commented on June 22, 2024

Yeah I too would like to know how to manipulate the parameters - having no experience in these languages. Anyone who could make some sort of UI would be a godsend

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BoogieHasFun avatar BoogieHasFun commented on June 22, 2024

try to build from https://github.com/ange-yaghi/engine-sim/tree/edba9a4940599222ca2e9c5acf7be8ccccc78592

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DDev247 avatar DDev247 commented on June 22, 2024

It wasn't removed.
It's under assets\video-scripts\454-tuning BUT it prob won't work great

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Hacker1245 avatar Hacker1245 commented on June 22, 2024

It wasn't removed. It's under assets\video-scripts\454-tuning BUT it prob won't work great

when I try to run that engine it does not seem to work

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Chalcedonity avatar Chalcedonity commented on June 22, 2024

and how do you run the sim with that engine?

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Hacker1245 avatar Hacker1245 commented on June 22, 2024

and how do you run the sim with that engine?

Copied the file (engine_04.mr) into assets/parts-library/engines then edited engines.mr and replaced the engine name.

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DerpyNinjaFrog avatar DerpyNinjaFrog commented on June 22, 2024

You can also do it this way if you don't want to move files, and then if you want to change it later it's easier. In assets\part-library\engines\engines.mr add public import "../../video-scripts/454-tuning/engine_01.mr". Then in assets\test.mr, change engine: kohler_ch750() to engine: video_engine_454_01(). Whenever you want to change it just change that line. This will work for the other engines (e.g. engine_02 = engine: video_engine_454_02()). Make sure to add them to the engines script though.

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Hacker1245 avatar Hacker1245 commented on June 22, 2024

let me test that, wonder if I'm having issues because I'm running it through Wine
Edit: Yeah that does the job, guess I was missing the part that actually swaps the engine.

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Chalcedonity avatar Chalcedonity commented on June 22, 2024

It worked for me, but performance is terrible, stuttering etc. I followed these steps

You can also do it this way if you don't want to move files, and then if you want to change it later it's easier. In assets\part-library\engines\engines.mr add public import "../../video-scripts/454-tuning/engine_01.mr". Then in assets\test.mr, change engine: kohler_ch750() to engine: video_engine_454_01(). Whenever you want to change it just change that line. This will work for the other engines (e.g. engine_02 = engine: video_engine_454_02()). Make sure to add them to the engines script though.

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Hacker1245 avatar Hacker1245 commented on June 22, 2024

It worked for me, but performance is terrible, stuttering etc. I followed these steps

so I see I'm not the only one.

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Chalcedonity avatar Chalcedonity commented on June 22, 2024

It worked for me, but performance is terrible, stuttering etc. I followed these steps

so I see I'm not the only one.

And does it sort of repeat for you as well, almost like an echo, and the fps counter fluctuates? I get a smooth simulation when time warping so I believe it is to do with optimisation

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Hacker1245 avatar Hacker1245 commented on June 22, 2024

It worked for me, but performance is terrible, stuttering etc. I followed these steps

so I see I'm not the only one.

And does it sort of repeat for you as well, almost like an echo, and the fps counter fluctuates? I get a smooth simulation when time warping so I believe it is to do with optimisation

Yep.

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Chalcedonity avatar Chalcedonity commented on June 22, 2024

Okay glad we both have the issue. I'm new to all of this GitHub etc, so if the simulator was to be improved, is it only Ange who can do that? Like adding a terminal to change cylinder count etc. I.e do we just have to be patient or can we contribute as well?

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Chalcedonity avatar Chalcedonity commented on June 22, 2024

Okay glad we both have the issue. I'm new to all of this GitHub etc, so if the simulator was to be improved, is it only Ange who can do that? Like adding a terminal to change cylinder count etc. I.e do we just have to be patient or can we contribute as well?

Technically no, but yes. The only people that can merge pull requests are those with write permission. As to the second portion, you can contribute by making said pull requests. I and Pooria are working on an editor for engines.

That’s awesome really glad to hear it. Hope you guys do well

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Ghost8000 avatar Ghost8000 commented on June 22, 2024

It worked for me, but performance is terrible, stuttering etc. I followed these steps

this one half worked for me, i imported the angine succesfully, but it won't run, anyways to fix the lagg issue just press N and scroll down with the mouse wheel, setting the simulation speed between 3000 and 4000 worked for me even if the engine doesn't start

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Chalcedonity avatar Chalcedonity commented on June 22, 2024

It worked for me, but performance is terrible, stuttering etc. I followed these steps

this one half worked for me, i imported the angine succesfully, but it won't run, anyways to fix the lagg issue just press N and scroll down with the mouse wheel, setting the simulation speed between 3000 and 4000 worked for me even if the engine doesn't start

Yeah I found that too, below 5000 it becomes 60fps for me

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sujaldev avatar sujaldev commented on June 22, 2024

Marking as closed, since it has been resolved in the newer build. Thanks everyone for your help!

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