Comments (7)
Click the bookmarklet, then open a javascript console (F12 in Chrome) and paste and run these two lines:
CookieMonster.shouldRun = function(){ return true; };
CookieMonster.start();
This just bypasses that function, since the latest update renamed the window to Cookie Baker.
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And it's back to being named Cookie Clicker, so disregard that comment :)
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OK. Any possibility of making the error message more indicative of what the problem is?
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And it's back to being named Cookie Clicker, so disregard that comment :)
No, it's not. Not during Business Day anyway. CM needs an update to fix this.
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You can send a PR to modify the message if you want, it's a message from the original Cookie Monster
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@Anahkiasen Please see new issue #37.
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@Anahkiasen: In order to write a fix and send a pull request, I'd need to understand what the actual problem is (and it might be one of several different problems, depending on conditions). But in fact I don't know what problem causes this message.
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Related Issues (20)
- Upgrade bug HOT 3
- Bug when purchasing Season Savings and Santa's Dominion upgrades HOT 3
- Occasional bad calculations HOT 1
- QoL Suggestions + Found Bug HOT 3
- Change scientific notation HOT 1
- Seasonal Trigger Purchases Increase to Infinity HOT 1
- Need private build documentation HOT 10
- CM fails on new update HOT 2
- Game Stops When Cookie Monster Loads HOT 4
- Uncaught TypeError: Cannot read property 'style' of undefined HOT 2
- Error trying to run grunt - Invalid CSS after "...reen : #76B7E1 ": expected "}", was "!global;") HOT 5
- Error when Running "mochaTest:dist" (mochaTest) task HOT 4
- Continuous season notifications since Easter update
- Unpurchased Chocolate Egg causes HUGE Cookie gain. HOT 3
- Achievements unlock too early
- Standard Short Numbers option unavailable
- Use Github Pages to reduce server load
- Upgrade tooltip does not update after purchasing a upgrade HOT 1
- Cookie Clicker updated to v2.0042 HOT 1
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