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alecthomas avatar alecthomas commented on June 3, 2024

Do you have an implementation example that can achieve this?

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 avatar commented on June 3, 2024

For Events, you can just change the CallbackWrapper and Signal signatures to take a pointer to void instead of EventBase. Notice how the signal_of function doesn't lose it's functionality with this change because the Event type is retained using templates and an event class instantiation happens automatically. As for Components, while I can't test this at the moment, I don't think they are used through a BaseComponent pointer/reference anywhere so they should even work outside of the box (One disadvantage is that we lose the delete operators).

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alecthomas avatar alecthomas commented on June 3, 2024

Interesting idea. I can't really think of any downsides or lost functionality. The implementation is clean and backwards compatible.

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