Comments (6)
Could you please provide a save that reproduces the issue on running ascend.js? I recently did some work on the scripts and didn't see this happening.
from bitburner-scripts.
Sure, I've made an experiment to test that.
The ascend gives these lines in the beginning when I run it (it's a fresh bitnode, didn't buy anything)
ascend.js: Accepting Stanek's Gift (if this is the first reset)...
ascend.js: WARNING: It looks like we can't get Stanek's Gift. (Did you manually purchase some augmentations?)
Here's the save I used, so you can reproduce:
bitburnerSave_1708073523_BN1x4.json
from bitburner-scripts.
Just wanted to confirm that I've consistently recreated this scenario every time at the start of a bitnode, with ascend saying the same thing; that it wonders if I manually had bought some augmentions (which is not the case)
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Can confirm same has been happening to me. I am not sure what changed, but the conditional check ns.stanek.acceptGift()
is always returning false for me.
from bitburner-scripts.
Seems to be fixed now in v2.6.0
from bitburner-scripts.
Yep the whole thing was due to this game bug, which is now fixed: bitburner-official/bitburner-src#1000
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