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MitchellHansen avatar MitchellHansen commented on August 18, 2024

I had a similar problem, try using the read_debug_nal_unit and see if it still crashes. There appears to be some desync between the debug/non-debug code.

If that fixes it for you, modifying read_nal_unit to match read_debug_nal_unit was all that was needed to fix it (for me)

        if ( slice_data->rbsp_size > 0 )
        {
            slice_data->rbsp_buf = (uint8_t*)malloc(slice_data->rbsp_size);
            memcpy( slice_data->rbsp_buf, sptr, slice_data->rbsp_size );
            // ugly hack: since next NALU starts at byte border, we are going to be padded by trailing_bits;
            return;
        }
        else
        {
            slice_data->rbsp_buf = NULL;
            slice_data->rbsp_size = 0;
        }

from h264bitstream.

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