Comments (1)
Spazzo figured out that the reference is mostly correctly set in the TalentsOverview frame:
GameUI/UIContainer/FullscreenUpperContainer/ObserverHeroOverviewPanel/TalentsOverview/TalentOverview/HeroTalentsPanelContainer/PlayerFrame5/TalentsContainerFrame/SelectionUnitStatusPanel/UnitStatusFrame0/@Unit
Only when DVa respawns after death, the reference is not set properly.
Spazzo also found out that this might be caused by a missing PlayerSetHeroUnit(...) call when DVa spawns in libHDVA_gf_SpawnDVa
from galaxy-observer-ui.
Related Issues (20)
- Heroes does not display the correct player slots when there are less than 5 players on the Blue team HOT 1
- Docker build? HOT 7
- Feature request HOT 16
- Possible to show raynor pepper under his health without needing him focused? HOT 7
- Selecting disable player names will only work on hero units HOT 2
- Team colours swapped on panels? HOT 6
- Ragnaros Image showing on Dragon Knight HP HOT 4
- Strange request regarding the Timer Size/Location/Colour HOT 5
- Cho'Gal Unit Name shows as Player Names HOT 2
- Kill Log buggy when changing player vision HOT 6
- Li-Ming's Tal Rashas (lvl 20) UI not displayed
- Fix logging for settings editor HOT 1
- DVa's talents are hidden on game start HOT 1
- Bring back behavior bar when selected unit info is hidden and expose to settings editor (Khaldor mode)
- Fix map objective UIs HOT 1
- Blue team's heroic icons in top panel are cut off
- Add recently opened files to settings editor HOT 1
- Add optional "valuesDisplayNames" for settings that use "values" HOT 1
- If there are enough settings to require a scroll bar, it does not scroll properly HOT 1
- Add hotkey editing assistance to Settings Editor
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