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Comments (12)

Agasper avatar Agasper commented on August 17, 2024

I can't repeat this problem. Please post your manifest file

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omerfarukz avatar omerfarukz commented on August 17, 2024

would you like to share sample project?

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Agasper avatar Agasper commented on August 17, 2024

Are you just edit timer in sample project and got that ?

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omerfarukz avatar omerfarukz commented on August 17, 2024

himm, i think its mine problem. your sample project works correctly. what is my mistake? copied asset folder to my project only. what are the next steps can i do?

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Agasper avatar Agasper commented on August 17, 2024

Did you edit manifest file ?

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omerfarukz avatar omerfarukz commented on August 17, 2024

no, its identical to yours

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Agasper avatar Agasper commented on August 17, 2024

I didn't test it on Unity 5.x, maybe problem in it
Try to change
private static string unityClass = "com.unity3d.player.UnityPlayerNativeActivity";
to
private static string unityClass = "com.unity3d.player.UnityPlayerActivity";

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omerfarukz avatar omerfarukz commented on August 17, 2024

already upgraded your project to untiy 5. its works normally. my project going to crash when suspended or closed.

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Agasper avatar Agasper commented on August 17, 2024

Send me your project to [email protected], i'll take a look

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omerfarukz avatar omerfarukz commented on August 17, 2024

removed clear notification code and the problem is solved. i,m not need it. Because notification's not duplicated when i am using same notification id. thank you very much.

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Agasper avatar Agasper commented on August 17, 2024

you are welcome

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zulqarnain26 avatar zulqarnain26 commented on August 17, 2024

Removed clear notification but still getting the same crash

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