Comments (4)
Hi, the addon loads all frames into memory and then it renders them in the background. It always freezes the screen when it renders, but it will back to work after it finish rendering. The catch is to set not so many frames at ones. It was made like that because of the way Blender renders. From my experience each other frame will be rendered longer than the previous one (so do not set too many frames). I will check the code and look for some solution, but I can't guarantee that I will find something to fix it.
from render-selected-frames.
I just added commit with possibility to stop rendering and I did some corrections in the code, so the addon should work a little better (also updated the Readme with more info). And I'm going to work on additional corrections to get better performance...
from render-selected-frames.
from render-selected-frames.
It's fine. Thanks for letting me know. At least I will have less stress knowing that nobody is waiting for the result and I can work on the performance just for fun.
Cheers,
sister (not 'brother')
from render-selected-frames.
Related Issues (1)
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