Comments (5)
I don't understand the problem... thats where the dll files are on my machine
from valheimmods.
Please allow me to provide more details:
- Here's the folder of a fresh clone I just made. As you can see, like in the latest commit of the repo (master branch), the BepInEx folder is in the same location as all the projects and the VS solution file.
- Once you open the solution in VS2017 and try to compile some of the projects, you get an error concerning references. The first one I tried was TimeMod (I love taking short breaks to play a bit, but don't want to start/close the game every time :P ). When I try to build this project I get a few errors (missing references). Other projects produce errors too. If I try to build the full solution I get 409 errors. I figure you may have the BepInEx folder (and other references) twice so it is trying to reference outside your local repo (but still using a relative path). See below:
- With a quick look at the project file itself in a text editor you can see that the references to the BepInEx folder are two levels up instead of one (like the other references):
So, my proposal is this:
I'll make a quick commit that basically just updates those relative paths (i.e.: remove one ".." so that it targets the BepInEx folder that is inside the repo). The goal here is to make it easier for others to compile without having to move the BepInEx folder around (which is what I originally did) to allow compilation.
from valheimmods.
Oh, it should also be mentioned that some of them do point to the right place already, like AnimationSpeed:
from valheimmods.
After applying the fix I was still left with 11 errors over a few projects. I quickly realized some of the projects referenced the physic module improperly too so I'll throw that in too since it is a similar issue. See image below for one project:
from valheimmods.
After those three rel path fixes across the projects all compiled properly except one, CustomMeshes, due to the missing reference to AssimpNet (v5.0.0.0):
Not sure how you want to handle that one (add it to the repo and fix the relative path) or add a readme with info concerning this lib to be downloaded by the devs on their machine. Therefore, I won't place this in the pr for the rel path fix for this issue but as a separate PR for that reference.
from valheimmods.
Related Issues (20)
- [RecipeCustomization] Terminal doesn't work properly when this mod is used HOT 2
- Feature Request: Controller Support for Crafting Menu Filter
- Using Custom Graphics Settings would ignore FPS limit settings in the game. HOT 1
- Error while using console commands while Auto Store is present. HOT 2
- InstantMonsterLootDrop causes ServerDevCommands mod to stop working
- AutoFeed causes infinite loop because of: Method not found: ItemDrop/ItemData .Inventory.GetItem(string)
- CustomTextures causes existing worlds not to load in latest patch 2014/04/10 HOT 1
- Craft Build Smelt Cook Fuel Pull From Containers Console Error
- CraftingFilter: Breaks F5 console (multiple mods actually do this) HOT 3
- Mass refuel bug - Crafting with containers
- [Extended Player Inventory] Build problem
- CraftFromContainers + Ward (mod:wardislove) compatibility
- [CharacterEdit] Broken in the latest update HOT 1
- Pickaxe radius?
- [Auto Fuel] Item Duplication/Disappearing problems
- CustomContainerSizes now broken for Karve with latest BepInEx and Valheim
- [Compass Suggestion] Option to completely disable map pin tracking on the compass? (Just a compass) HOT 3
- Autofeed+InstantMonsterLootDrop HOT 2
- Adventure Backpacks Compatibility
- Compass mod errors HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from valheimmods.