Comments (6)
Hmm, I guess I'm just lazy. :D Okay, thanks for the reply anyway!
from protector-plugin.
With this new hook (Packet 85) is there any possibility of changing the current code to work?
Quick Stack Nearby is really a very useful function, even if it does not initially work with safe chests.
Thank very much for keeping this project active.
from protector-plugin.
Yes, it is possible and Protector is actually using this packet already. The distribution of the items to be stacked is just buggy. Though it will require a decent amount of time to fix and test this.
from protector-plugin.
Hello, I'm a new user of TShock and your plugin. Is there any update to getting Quick Stack Nearby to work?
from protector-plugin.
Nope, because neither me nor other people have shown much interest in getting this fixed. It actually looks like most players are fine with managing their items manually.
from protector-plugin.
Hey,
i'm managing a small TShock server for my friends and me and we use QuickStack very often because its way faster than manually sorting your inventory. Because we want to build a big, fancy world i am currently looking for a plugin to extend the 1000 Chests limit. But it seems that nether your plugin nor the InfinityChest Plugin implement the QuickStack Hook properly.
I'm currently looking at your implementation and trying to figure out whats wrong with it. Unfortunatly i have no experience in creating TShock Plugins. Maybe you can tell me a little bit more about the problem with this method?
There must be an implementation of QuickStack in the TShock code but i only found the method OnItemForceIntoChest which performs some checks but doesn't do anything else. Can you tell me where i can found a working implementation of QuickStack to compare with your implementation?
It would be cool if you can help me with this infos so i can fix this implementation. Your Plugin seems to be very cool and i would appreciate to use it.
Greets Adrian
from protector-plugin.
Related Issues (20)
- Can you please update this to 1.3.0.8? HOT 1
- the type of object chest cannot be protect HOT 3
- Please consider upgrading to 1.3.2.1
- Refill Chests converted to Protector Chests don't work properly HOT 3
- Unhandled exception in SaveWorld handler HOT 2
- ArrayTypeMismatchException HOT 1
- Support for Mimics Through Key of Night/Light HOT 1
- i can't dowload something from this website HOT 2
- [Suggestion] List all chests in the world on a table-like database for better management. HOT 2
- [Bug] Protector break History plugin HOT 1
- Add /scanchests Command
- Chest Invalidation Issue
- Add chest location when throw an exception. HOT 1
- Option to ban a group/player from using any kind of chests.
- Compile issue!
- Chest refill bug
- Update to Terraria 1.4 HOT 2
- OnChestItemChange rejected from chest mismatch from "player"
- Protected chests didn't store anything. HOT 2
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from protector-plugin.