Comments (1)
Currently, the voyager-koin
module is using stable version for Koin Compose, this version does not have support to wasm yet.
If you want to use Voyager Koin extensions, you can just copy the functions and use in your project and it should work out of the box with Koin Compose Wasm.
from voyager.
Related Issues (20)
- voyager-koin causes build error for iOS Simulator HOT 2
- What is the right way to have different Windowinsets for every screen HOT 2
- Dispatchers.Main in androidUnitTest kmm HOT 4
- Crashing in bottom navigation
- Nested Screen in Bottom Navigation HOT 1
- Voyager 1.1.0-beta01 issues HOT 7
- navigator will close automatically HOT 3
- CompositionLocal LocalLifecycleOwner not present HOT 2
- Compose multiplatform build failed HOT 2
- Popping navigator in background doesn't work
- navigator.pop() followed by navigator.push(screen) does not dispose the ScreenModel from the popped screen HOT 8
- Crash on Android because ScreenTransition do not inherit from Serializable HOT 5
- Double Navigation Bar Issue. HOT 1
- Can't pass the Dynamic Data using Tab Navigator
- iOS swipe to close does not work HOT 1
- Koin ScreenModel inject crash starting from 1.1.0-alpha04 HOT 1
- Screen transition broken in 1.1.0-beta02
- Can't pop root in Compose for Desktop
- [Desktop] Density is not updated on changing the window to a screen with different density
- [KMP ViewModels][Voyager][Koin] Crush if you try to navigate back
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