Frank-D's Projects
Modifcations to ArcSim 0.2.1
Official mirror of Blender
The public CGAL repository, see the README below
CGAL repository for the testsuite
Character Controllers using Motion VAEs
Motion imitation with deep reinforcement learning.
Fork of GitHub Desktop to support various Linux distributions
DIRT: a fast differentiable renderer for TensorFlow
[NeurIPS 2021] DynamicViT: Efficient Vision Transformers with Dynamic Token Sparsification
Matlab toolbox for Geometry Processing.
Project page for End-to-end Recovery of Human Shape and Pose
This is an official pytorch implementation of “Bottom-Up Human Pose Estimation by Ranking Heatmap-Guided Adaptive Keypoint Estimates” (https://arxiv.org/abs/2006.15480).
VPoser: Variational Human Pose Prior
PyTorch implementation of "Integral Human Pose Regression", ECCV 2018
Isaac Gym Reinforcement Learning Environments
PyTorch code for "Locating objects without bounding boxes" - Loss function and trained models
[ICCV 2021] Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimation
A PyTorch Implementation of MANO hand model.
A Multi-Agent Proximal Policy Optimization approach to a competitive reinforcement learning problem.
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
MPI-IS Mesh Processing Library
A minimal solution to hand motion capture from a single color camera at over 100fps. Easy to use, plug to run.
Solving SMPL/MANO parameters from keypoint coordinates.
A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]
Open Source Computer Vision Library
Learn about particle swarm optimization (PSO) through Python!
This is an unofficial implementation of the Point Transformer paper.