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zhanghaicheng's Projects

angrybots_ecs icon angrybots_ecs

The DOTS project used for the presentation Converting Your Game to DOTS

boatattack icon boatattack

Demo Project using the Universal RP from Unity3D

catlib icon catlib

CatLib Unity3D Component-Based Framework

dots-blockworld icon dots-blockworld

A block world prototype using Unity DOTS and ECS. Because someone had to do it.

ecsrx icon ecsrx

A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

gameframework icon gameframework

This is a game framework based on Unity 5.3 and later versions. http://gameframework.cn/

icekori icon icekori

A simple Unity-Inspector friendly visual programming language on Unity.

mobileconsolekit icon mobileconsolekit

Mobile Console Kit is a Unity Asset Store that help you not just viewing logs in mobile devices, but helping you monitor, do experiment and speed up development time.

protobuf icon protobuf

Protocol Buffers - Google's data interchange format

real-time-rendering-3rd-cn-summary-ebook icon real-time-rendering-3rd-cn-summary-ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

scut icon scut

Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.

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