Comments (4)
I think that's a fine idea!
from mud.
Random piece of EQ except weapons/staffs. If the random generates the weapon/staff slot, rerun the random until the num hits a different slot.
from mud.
other options we discussed for this are:
- destroy 1 random equipped item and or disable the eq slot from use for x amount of time
- series of injuries with various (leg/foot slot - speed penalty or increased fatigue/stamina drain/cost of room move), (head/eye - reduced int/wis/greater chance to miss on skills/spells), etc.
- XP penalty or other negative effect set via dg script - malediction
curable for some kind of fee - or over time, apply a bandage to slot?
below x remorts just transfer to the recovery room - this may already be in place up to a certain level.
from mud.
If we have the recovery room logic already setup, I suggest we update that for ALL players asap and stop the DT issues.
The slow changes can come in later.
The idea is to get rid of DT junking players immediately, then add future logics as we have time.
We can announce to the players: You're free to explore the 4Dimensions without fear for your gear. Death Traps are disabled for now, enjoy 4D worry free!
from mud.
Related Issues (20)
- crafting: shortname replacement based off color var HOT 4
- Autoreturn imms after atlev <lvl> <cmd>
- Crafting: let %obj.colour()% also accept numbers
- Remove empty crashproof files
- Fix loadroom crash
- Speed up pasting triggers
- Add script check: 'while' should end with 'done', not 'end' HOT 1
- Auto-atlev imms when using questcard commands
- Proper Reroll/Rebirth system HOT 4
- privacy: always ask players for permission on being snooped HOT 4
- Make Golem's Viable Again (MGVA) HOT 4
- feature: include GMCP addon
- feature: training dummy HOT 1
- fix: compilation on macOS HOT 1
- Object clone & delete HOT 1
- Add the last time of compilation to the output of the date command
- Add colour codes to colour names
- Enhancement Skills/Spells Revamp suggestion (multipost) HOT 5
- Imm/Imp Command to couple with RESTORE HOT 3
- Unrentable objects are being purged
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from mud.