Comments (4)
You're right, I simply exported it again and it worked 😄
Kinda strange though... a git diff
reveals that the only difference between the two files were that some rotations were slightly different (in the 15th decimal place) and some orders changed.
I don't get how that could have broken the Flare interpreter.
Anyhow, I guess this issue can be closed then. Thanks for all your help! 👍
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Sure. You can find the .flr
file here: https://github.com/marcelgarus/murderers/blob/dev/app/images/logo.flr
If you want to, you can also just clone and run the app (the logo is shown on the splash screen, but not animated due to the exception).
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It looks like your export contains some mismatched values. We'll be investigating further on why that happened.
In the meantime, if you export again the same animation, you should be able to run it without problems!
from flare-flutter.
Hey @MarcelGarus, I couldn't reproduce the issue over here!
Could you share the .flr
file that's crashing?
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Related Issues (20)
- Migrate to null safety HOT 8
- Add debug mode HOT 1
- Migration to Null-Safety HOT 3
- Request for Clarification: Flare-Flutter vs Rive Flutter Runtime Use Cases HOT 4
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- Null Safety for flare_dart HOT 3
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- Flutter 2.10 & 3.0 throw warnings during compilation HOT 3
- Warning: Operand of null-aware operation '?.' has type 'SchedulerBinding' which excludes null. HOT 4
- update HOT 1
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