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Hi, I'm Joe (they/them)! I'm a software engineer, musician and hobbyist gamedev from the UK.

🛠️ What are you working on?

  • I'm currently making games with Rust!
    • You can find some of my projects on itch.io.
    • I also made a game framework called Tetra.
  • I also make music, which you can find on my YouTube and SoundCloud.
  • My blog has various tutorials and articles on coding.

💬 How can I get in touch with you?

Joe Clay's Projects

dear-github-2.0 icon dear-github-2.0

📨 An open letter to GitHub from the maintainers of open source projects

digidist icon digidist

🎵 A super simple VST written in Rust

ecs_bench_suite icon ecs_bench_suite

A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.

ein icon ein

🐕 A little programming language written in Rust

fermium icon fermium

An easy to build and use set of SDL2 bindings.

glow icon glow

GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

livetagger icon livetagger

🎵 Command line utilities for Ableton Live 12's browser

lonely-star icon lonely-star

A 2D side-scrolling 'endless runner' game, with simple generative music.

nova icon nova

🎮 An even simpler 2D game framework written in Rust

ogmo3 icon ogmo3

🗺️ A Rust crate for parsing projects and levels created with Ogmo Editor 3

raui icon raui

Rust implementation of Renderer Agnostic User Interface

rl icon rl

🛡️ Experiments in building a ECS-driven roguelike in Rust

rodio icon rodio

Rust audio playback library

snesemu icon snesemu

🎮 Experimenting with building a SNES emulator in Rust

tetra icon tetra

🎮 A simple 2D game framework written in Rust

tide icon tide

Serve the web – HTTP server framework

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