Ray's Projects
graphics programming challenges
š Rules to detect game engines and other technologies based on Steam depot file lists
{game project description here}
A simple and easy-to-use library to build pipelines in C
MASTERS of DATA, a course about videogames data processing and optimization
2D physics header-only library for videogames developed in C using raylib library.
A simple and easy-to-use audio library based on miniaudio
A simple and easy-to-use immediate-mode gui library
A simple and easy-to-use library to enjoy videogames programming
A code club for raylib library.
A small template to start your raylib game
A template for the raylib 9 years gamejam
A collection of games made with raylib
A small raylib introductory course developing a simple game
A simple and easy-to-use Lua library to enjoy videogames programming
raylib webpage
About me!
A simple and easy-to-use fx sounds generator
A simple and easy-to-use raygui icons editor
A simple and easy-to-use raygui layouts editor
A simple and easy-to-use raygui styles editor
A simple and easy-to-use icons packer and extractor
A simple and easy-to-use config init files reader and writer
A simple and easy-to-use library to manage png chunks
A simple and easy-to-use file-format to package resources