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Name: Meshcapade

Type: Organization

Bio: Meshcapade is revolutionizing the world of human body modeling, sizing, and animation through state of the art statistical models.

Twitter: meshcapade

Location: Tübingen, Germany

Blog: meshcapade.com

Meshcapade 's Projects

deca icon deca

DECA: Detailed Expression Capture and Animation (SIGGRAPH 2021)

emoca icon emoca

Official repository accompanying a CVPR 2022 paper EMOCA: Emotion Driven Monocular Face Capture And Animation. EMOCA takes a single image of a face as input and produces a 3D reconstruction. EMOCA sets the new standard on reconstructing highly emotional images in-the-wild

jsonapi icon jsonapi

jsonapi.org style payload serializer and deserializer

mc-uefn icon mc-uefn

Meshcapade support for Unreal Editor for Fortnite (UEFN)

mc-unreal icon mc-unreal

Meshcapade support for Unreal Editor 5.3 onward

mesh icon mesh

MPI-IS Mesh Processing Library

pyrender icon pyrender

Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.

smpl_blender_addon icon smpl_blender_addon

This add-on allows you to edit, reshape and animate SMPL-H, SMPL-X, and SUPR bodies ("SMPL Bodies" for short) to your current Blender scene. Each body consists of a mesh, a shape specific skeleton, and blendshapes (also known as "shape keys") for body shape, facial expressions and pose correctives.

supr icon supr

Official ECCV 2022 repository for SUPR: A Sparse Unified Part-Based Human Representation

vibe icon vibe

Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"

wiki icon wiki

A Wiki on Body-Modelling Technology, maintained by Meshcapade GmbH.

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