Name: Dilmer Valecillos ᯅ
Type: User
Company: Learn XR / Dilmer Games
Bio: XR Programmer Unity, C#, C++, Python, & coding lover. Microsoft MVP Teaching XR / Metaverse 🥽 www.learnxr.io founder posting resources to patreon.com/dilmerv
Twitter: dilmerv
Location: United States
Blog: https://www.learnxr.io
Dilmer Valecillos ᯅ's Projects
AR Cloud Anchors demos while using ARCore with iOS and Android
ARDK Lightship Demos created during YouTube video tutorials
AR Drawing demos with AR Foundation
AR Food Eater Prototype with Face Tracking
Example content for Unity projects based on AR Foundation (Meta Quest Changes)
AR Foundation course supplemental source code examples.
A MVP Project to apply all lessons learned through Learn XR AR Course.
An example of how to change AR Foundation Occlusion Settings in Runtime
Unity AR Foundation demos with meshing functionality for iPhone 12 Pro and iPAD Pro LiDAR
A game built in AR Foundation to demonstrate how to create an AR racing game with plane detection or LiDAR
Demo project showing URP with iOS AR and Android AR
A list of developers making content on TikTok!
Testing Azure Vision API
Core Packages Provided to the Community for Unity Projects
C# and Python Source Code for YouTube video series on learning programming fundamentals
A repo to use as a playground for C# .NET Core Console Apps / .NET Core Web Apps
Face Masks examples with usage of Face Tracking technology in Unity3d and Universal Rendering Pipeline selected as the default RP.
Demos with Geospatial Creator With Unity AR Foundation
Unity PolySpatial Tools demos
Demos using HoloLens 2 and Azure Cognitive Services For Voice Translations
A ready to deploy project which includes v62 samples for Interaction SDK.
A sample Unity Project used to test Kinetix AI Features
Augmented Reality demos with Niantic Lightship ARDK VPS
Magic Leap 2 demos repo built for get you started with ML2 development in Unity
A sample project which you can use as a template for future ML2 apps
A sample project demonstrating how to apply vertex displacement shader values with audio spectrum data and also hand tracking serves as a way to control the state of the audio
Examples of how to use the Magic Leap Controller
An example Unity Project configured for Magic Leap with Dependency Injection (Zenject)
Various experiments with Video Player and Raw Image to simulate TVs in Augmented Reality